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Sunday, April 8, 2012

Mass Effect 3 planet scanning guide - war assets, artifacts, intel and credits

With the Reapers controlling most of the galaxy, recklessly scanning as you fly around like a child pretending to be an airplane is a great way to get noticed (and murdered) quickly. Knowing exactly where to scan will keep Reaper alertness down, and knowing beforehand what you’ll find is a great way to accumulate credits early on in the game.  

Should the Reapers reach full alertness - and subsequently give chase - leave the system immediately. Reapers are initially slow but pick up speed at an alarming rate and will eventually catch up. Once the Reapers are alert in a system, you’ll have to complete one mission before it’s safe to return. However, knowing where to scan means you can dash in and out, even with the Reapers aware and on your tail.

As you’ll likely realize, not all clusters can be accessed as soon as the game begins. New clusters open up as the story progresses or side missions are completed. Others are not available until a specific quest, such as an N7 assignment, is given to you by Traynor. We’ve outlined exactly when each new cluster was made available to us during our playthrough, though it may vary for you depending on your path.  

Assets in this guide are listed as they appear in the images from left to right. Locations with no planet at the center signify ship wreckages, which grant varying amounts of fuel upon investigation. 

Aethon Cluster

Apien Crest

Arcturus Stream 

Argos Rho

Athena Nebula

Attican Beta

Exodus Cluster

Gemini Sigma

Hades Gamma

Hades Nexus 

Hourglass Nebula

Ismar Frontier

Kite's Nest

Krogan DMZ

Minos Wasteland

Nimbus Cluster

Nubian Expanse

Sigrund's Cradle

Silean Nebula

The Shrike Abyssal

Valhallan Threshold

Be sure to check our other Mass Effect 3 guides and walkthroughs:

Mass Effect 3 walkthrough

Mass Effect 3 romance guide

Mass Effect 3 weapons and armor guide


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Shadowrun Returns Kickstarter hits target in two days

Longing for a genuine PC sequel to the cult RPG Shadowrun? Looks like you're not alone. Just two days after launching a Kickstarter campaign for Shadowrun Returns, Shadowrun creator Jordan Weisman with Harebrained Schemes has announced that the studio has hit its $400,000 fundraising goal and is ready to give the cyberpunk series the video game sequel it deserves.


“From the bottom of our hearts, we'd like to say THANK YOU to everyone who has backed us so far,” wrote the studio in an update on its Kickstarter page. “If we weren't working our butts off on our new game, we'd be dancing around the Closet (our tiny office) with tears of joy streaming down our faces. Instead, the team is heads-down at their computers, sniffling loudly and wiping their eyes with their shirt-sleeves.”


Shadowrun Returns was announced earlier this week by Harebrained Schemes. It is being developed by Weisman along with former FASA Corp. veterans, and is described as an “old school” turn-based game inspired by the early 1990s video games and the RPG pen-and-paper campaigns upon which the series is based. Similar to its source material, Shadowrun Returns imagines future comprised of cyberpunks, magic, and fantasy creatures. It will feature a world governed by four different “realities” -- the physical, digital, mystical, and astral – with character classes assigned to each, including the Street Samurai, Hackers/Deckers, Shamans, and Combat Mage, respectively.


At time of print, the Kickstarter campaign is sitting at a smidge over $550,000 in pledges with 22 days to go. Weisman plans to use any extra money to port the game to Mac and include new gameplay features. The studio has also pledged to contribute 5% of its proceeds from the finished product to the development community as part of developer Brian Fargo's “Kick it Forward” program, which he started during his own Kickstarter project for Wasteland 2 (read: Wasteland 2 Kickstarter eclipses $1M in opening days).


Lest we forget, an online-only FPS version of Shadowrun was released by FASA Interactive in 2007, but fell short of expectations. Can Weisman succeed where other have failed? We've got our fingers crossed. Let us know what you want from the cyber-sequel in the comments below.


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The Witcher 2 studio reveals incoming promotions and freebies

CD Projekt has announced a slew of Witcher promotions and giveaways designed to generate buzz for the release of The Witcher 2: Assassins of Kings Enhanced Edition on both Xbox 360 and PC.


The goodies were announced this week during the studio's 2012 Spring Conference event. First, for the non-console crowd, CD Projekt revealed that a version of Witcher 2's Enhanced Edition will be ready for download on PC through GOG.com, and that it will be available for free to all owners of the original Witcher 2. The PC version version will be available April 17, however fans are invited to begin downloading the bulk of the 10 GB patch starting April 11. In addition, GOG is sweetening the pot with a no-charge, DRM-free digital copy.

http://www.gamesradar.com/witcher-2-studio-reveals-upcoming-promotions-and-freebies/

As a gift to all fans, CD Projekt is giving away 1000 advanced copies to players who plead their case over at The Witcher 2 website by April 9. It will also be releasing a free digital Witcher comic for iOS devices April 17. The app will star Geralt and allow players to swing swords and de-blouse women using touch screen controls. Classy.


Lastly, Mac fans now have a chance to get in on the Witcher craze from the very beginning with the arrival of the Witcher 1 Enhanced Edition on Steam. The Apple-friendly version is currently selling for $9.99.


Wondering what all the hubbub is about? Check out The Witcher 2 devs detail Xbox 360's Enhanced Edition, and read our The Witcher 2: Assassins of Kings PC super review to see why the upgraded sequel deserves a spot on your radar.


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Supertrailer - This week's best videos smashed into one giant video

 http://www.gamesradar.com/supertrailer-weeks-best-videos-smashed-one-giant-video/Song: Shudder by Cheapshot

Though many people were excited for PAX East to kick off at the end of the week, here's our recap of what was hot all week video-wise. Highlights including the announcement of a sequel to the XBLA tower defense game, Orcs Must Die! and a few DLC trailers, with new content for Mass Effect 3's multiplayer and new Resident Evil: Raccoon City. Check out the other trailers we used below!


Orcs Must Die! 2 - Announcement trailer

http://www.gamesradar.com/supertrailer-weeks-best-videos-smashed-one-giant-video/

Resident Evil: Operation Raccoon City - Spec Ops DLC video

http://www.gamesradar.com/supertrailer-weeks-best-videos-smashed-one-giant-video/

Mass Effect 3 - Resurgence trailer

http://www.gamesradar.com/supertrailer-weeks-best-videos-smashed-one-giant-video/

Check out more trailers on the next page!


Xbox 360, PS3, PS2, Wii, PC, PSP, DS, 3DS, Dreamcast, Game Boy, GBA, Genesis, N64, NES, PS1, SNES, Saturn, Xbox, GameCube, iPhone, iPad, Android, Arcade, Sega CD, Windows Phone 7, Turbografx, PS Vita, Wii U


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