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Friday, June 28, 2013

The Order: 1886 details from Ready At Dawn

The Order: 1886 briefly grabbed the spotlight at Sony's E3 press conference as a stylish steampunk thriller for PS4. Of course, by the end of the night everybody was gibbering about the console itself, so the PlayStation Blog caught up with developer Ready at Dawn to get under 1886's grimy surface streets.

First off, it's a linear, third-person action adventure with some kind of shooting. It takes place in an alternate London which is even more gaga about the Industrial Revolution than usual--as indicated by the airships on its horizon and the big, clanking guns on its heroes' backs. But its historical divergences will be more Assassin's Creed than Crimson Skies.

"Because this game is based in the real world, we wanted to feed off that and use some of the events, the people and the stuff that existed in that time to accentuate and bring our IP into a world that is believable," Ready at Dawn co-founder Ru Weerasuriya said.

Weerasuriya repeatedly referred to The Order as a "filmic experience," to the extent that it incorporates multiple camera lenses and grain effects.

"Games have a tendency sometimes to be too clean and crisp," he said. "We thrive in the dirt. We just love the fact that it feels dirty. It’s filmed in a very realistic way."

Ready At Dawn is best known for its PSP God of War titles Chains of Olympus and Ghost of Sparta. We'll see what it can do with a new world and a powerful home console.


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Headset not included with Xbox One

Headset not included with Xbox One | GamesRadar @font-face { font-family: 'BebasNeueRegular'; src: url('/static/fonts/BebasNeue-webfont.eot'); src: url('/static/fonts/BebasNeue-webfont.eot?#iefix') format('embedded-opentype'), url('/static/fonts/BebasNeue-webfont.woff') format('woff'), url('/static/fonts/BebasNeue-webfont.ttf') format('truetype'), url('/static/fonts/BebasNeue-webfont.svg#BebasNeueRegular') format('svg'); font-weight: normal; font-style: normal; letter-spacing: -1px; } @font-face {font-family: 'FontAwesome';src: url('/static/Font-Awesome/font/fontawesome-webfont.eot');src: url('/static/Font-Awesome/font/fontawesome-webfont.eot?#iefix') format('embedded-opentype'), url('/static/Font-Awesome/font/fontawesome-webfont.woff') format('woff'), url('/static/Font-Awesome/font/fontawesome-webfont.ttf') format('truetype');font-weight: normal;font-style: normal;} Google+ Trending: Announced PS4 Games | Xbox One games   Login | Join Future Publishing A Future Site ? GamesRadar Xbox One Xbox 360 PS4 PS3 PC Wii U 3DS Mobile Games Features News Reviews Videos MMO Cheats & Guides More Feedback Submit News » Video Games» News» Headset not included with Xbox One Headset not included with Xbox One But Kinect is, so there's that Words: Connor Sheridan 16 hours, 3 minutes ago 28 Comments Email Share / Save Share / Save this Article Del.icio.us Del.icio.us Reddit.com Reddit.com Facebook Facebook Slashdot.org Slashdot.org Google Bookmarks Google Bookmarks N4G N4G Stumbleupon.com Stumbleupon.com Email this Article To: From: Comment:

Xbox One doesn't include a packed-in headset accessory, Microsoft has confirmed. The tech titan told Ars Technica that the next-gen consoles' official monaural headset, which plugs into an Xbox One controller much like its 360 predecessor, is sold separately.

For comparison's sake, PS4 comes bundled with a monaural earbud and in-line microphone. On the other hand, it doesn't come with the Kinect equivalent PlayStation Eye (sold separately for $60), while Xbox One packs in its camera-and-microphone device. Microsoft has stressed Kinect's ability to isolate voices from background noise and positioned it as a all-in-one solution for video and audio chatting.

If you'd prefer your whole living room doesn't hear the mind-boggling awfulness of Xbox Live voice chat, however, you're welcome to buy your own basic headset or (likely pricier) officially sanctioned third-party model.

The official Xbox 360 headset costs $20 if it doesn't come in your preferred bundle, so we'd expect its successor to retail around there.

Related Platforms:

Xbox One

28 comments View as: Newest first Oldest first

mothbanquet - 2 hours, 39 minutes ago

Bah, Xbox grumble grumble MS moan moan, etc. Reply Report

MadMan - 9 hours, 34 minutes ago

HOLY SHIT!!!! This might bring an end to the slews of random preteen shit heads talking about my mom!!! At least temporarily. Reply Report

theguyinthecloset - 11 hours, 50 minutes ago

in any case people online are anoying so I mute them and I talk with my friends (Xbox live party or Team Speak) while I play. Reply Report

theguyinthecloset - 11 hours, 53 minutes ago

Does it use the same plug as the 360 one? Because if so it would make sense to not bundle it together because more than 50% of the buyers will already have the 360 one. Reply Report

LoboMau - 11 hours, 22 minutes ago

No, it does not, Reply Report

raz00157 - 10 hours, 59 minutes ago

There is no accessory from the 360 that will work with the One Reply Report

shawksta - 12 hours, 24 minutes ago

Don't careI love my turtle Beach Headset and im using it for everything, doesn't have to be Voice chat Reply Report

raz00157 - 12 hours, 27 minutes ago

Another nail in the coffin. Unfucking believable. I will stick with my 360 until they fuck that up to. Reply Report

antiAntag0nist - 12 hours, 40 minutes ago

Meh, doesn't bother me much. MS hasn't included a headset in the box with a new console for a while now. I also don't talk much during online games anyway. Reply Report

Tjwoods18 - 12 hours, 43 minutes ago

It begs the crap out of me that both Sony and Microsoft are taking a step backwards when it comes to headsets. This is 2013, and you mean to tell me that people are suppose to fit that cramped little Xbox one headset around their heads? For the big headed people in the world, that hurts/ leaves an imprint when left on for extended periods. Reply Report

GamesradarsCamelToe - 13 hours, 45 minutes ago

--remember when Xbox quit giving a component cable with the 360 elite?(AVI only)-- as has become the xbox standard--straight classy Reply Report

LoboMau - 14 hours, 29 minutes ago

I don't get what's the problem. It really seems that people complain about everything even about peripherals that have been rendered near useless.Kinect has a built in microphone. As for the speakers, one can always connect the headphones directly to the tv ,or indirectly via adapter. There you go problem solved . The other way is to mute those who are making noise (something one already does even with a headset). Reply Report

Sliet - 14 hours, 48 minutes ago

...heh..hehehe....hehehuehahahahaha...hahahahahahaha....haha....hahahaha...(Please enjoy my most concise, constructive post at Games Radar) Reply Report

Redeater - 14 hours, 49 minutes ago

Glad I'm going the PS4 route this time. The ridiculous amount of douchebags playing music or having movies on during lobby/games was ridiculous. Now that Kinect is mandatory I imagine this problem to be ten fold worse. MS can talk all they want about Kinect isolating noises. I don't buy it. I have been on the other end of a chat with a person using the first connect and it was bad. MS fed us so much bullshit about the first one I'm not willing to give them another chance. Reply Report

Tjwoods18 - 12 hours, 46 minutes ago

In a MGO lobby on PS3, idiots kept on playing Michael Jackson songs. Thank god, it allowed to individually mute certain people. Reply Report

BladedFalcon - 14 hours, 51 minutes ago

Hm, well that's a shame. Also, honestly? I'd rather get the headset with the system than the Kinect or the Playstation camera, even if that's more expensive. If nothing else, I know I'll want to use the headset at least once in a while. Reply Report

GamesradarsCamelToe - 13 hours, 48 minutes ago

--now that's just illogical PS fanboy nonsense--and you know it Reply Report

Tjwoods18 - 12 hours, 48 minutes ago

He has a point though. Any gamer will use a handset more than Kinect or Playstation Camera. It is more valuable than any camera to me. Reply Report

GamesradarsCamelToe - 12 hours, 46 minutes ago

--Headset costs like 20$ tops Reply Report

Tjwoods18 - 11 hours, 32 minutes ago

But you are not realizing that almost every person on a console/PC will use a headset. The same cannot be said for the Kinect, for example, or the Playstation eye. Forcing the Kinect/eye on people will only force it to collect dust. Monetary value in this case simply does not matter. Give me a $20 headset for free and ill use it every time I boot up that system. Give me a $100 camera (or whatever it really cost) and I will use it less. Reply Report

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Codemasters teases 'new' rally game using very familiar imagery

Legendary driving game developer Codemasters is planning to reveal another rally game tomorrow, if Twitter teases are to be believed. What's more, the 'new' game appears to have close ties to the early days of the UK studio's much-loved Colin McRae branded series. 

Appearing on the Twitter feed of Codemasters' Rich Eddy today, the simple teaser image in question consists of a rally car and the text "thursday | june | 27". But if that typography seems both off-kilter and a little familiar, then it's probably not an accident. 

Series fans have noticed that the font, presentation and featured car are all identical to those used on the cover of Colin McRae Rally 2.0 on the PS1 and PC. It's interesting that the imagery harks back to the original series rather than the later Dirt continuation, but whether this means that the game revealed tomorrow will be a follow-up, a remake or a re-release is anyone's guess at the moment. All three are definite possibilities. 

More news as we get it. Which will probably be tomorrow. 


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Special edition announced for Gran Turismo 6

Sony has announced the Gran Turismo 6 Anniversary Edition as well as pre-order bonuses for the upcoming PS3 racer. Participating European retailers will offer players who pre-order any version of the game the chance to pick up one million in game credits or extra vehicles. The platform holder’s European arm also said today that it intends to release a PS3 GT6 hardware bundle which will include all of the Anniversary Edition content:

Polyphony designed 15th Anniversary Steelbook (picture above isn’t the final pack design) GT6 game 1M in-game credits 20 cars with special 15th Anniversary custom livery and performance enhancement Custom paint chips, custom race suit, custom race helmet and custom avatars Apex II, a brand new updated version of the Apex game guide

In the US, pre-ordering any addition of the game at participating retailers will grant buyers access to four of the cars designed for the 15th Anniversary Edition. The GameStop exclusive Anniversary Edition will feature the additional 16 cars. Meanwhile, Amazon is exclusively offering North American buyers one million in-game credits.

While a release date hasn’t been confirmed, Gran Turismo 6 is scheduled to launch this holiday. Series creator and Polyphony Digital boss Kazunori Yamauchi has also said that a PS4 version may be on the cards at a later date.


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Frostbite 3 flexes in new Battlefield 4 video

Trees. Waves. Boats. Cars. Helicopters. Levolution. All of it rendered in gobsmacking detail courtesy of the Frostbite 3 engine and, if Electronic Arts' push to move just about all of its AAA franchises onto the system is any indication, we'll be seeing plenty of it.

Learn more about the engine behind Battlefield 4 in this in-depth video from EA.


That's a lot of footage of Battlefield 4, but remember that Frostbite 3 is also powering Need for Speed: Rivals, Command & Conquer, Dragon Age: Inquisition, and the next Mass Effect, to name a few.

So far, that doesn't look like a bad thing at all.


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Australian classification body bans Saints Row IV

Saints Row IV has been refused classification in Australia, barring it from release in its current form. However, publisher Deep Silver has told us that developer Volition is making alterations to offending content in a bid to secure a release in the country.

Australia's ratings body said in a statement: "In the Board's opinion, Saints Row IV includes interactive, visual depictions of implied sexual violence which are not justified by context. In addition, the game includes elements of illicit or proscribed drug use related to incentives or rewards. Such depictions are prohibited by the computer games guidelines."

The game is the first to be denied a rating under Australia’s Guidelines for the Classification of Computer Games, which came into effect on January 1 2013. Prior to that, the country didn’t have an adult category for computer games. Donald McDonald, acting director of the Classification Board, said: "Apart from today's decision, since the beginning of the year, the Board has classified 17 games R 18+ under the new guidelines."

Deep Silver said in a statement today: "Volition, the developer, are reworking some of the code to create a version of the game for this territory by removing the content which could cause offence without reducing the outlandish gameplay that Saints Row fans know and love. Saints Row IV has been awarded PEGI 18 and ESRB M ratings where fans can enjoy their time in Steelport as originally intended."

Saints Row 4 is set for release on August 20 in North America and August 23 in Europe. Get our most recent impressions of the Xbox 360, PS3 and PC game in this preview from E3 earlier this month.


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