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More Feedback Submit News » Video Games» News» DICE begged to make Star Wars: Battlefront Star Wars: Battlefront (next-gen) Available on: Xbox One, PS4 Summary Articles Walkthroughs & Guides Cheats Discussion DICE begged to make Star Wars: Battlefront "It's a rebirth of the brand, it is Star Wars: Battlefront done the DICE way" Words: Connor Sheridan 16 hours, 30 minutes ago 15 Comments Email Share / Save Share / Save this Article Del.icio.us Reddit.com Facebook Slashdot.org Google Bookmarks N4G Stumbleupon.com Email this Article To: From: Comment: When Electronic Arts signed an exclusive contract with Disney to make "core" Star Wars games, one pairing made so much sense it was almost a foregone conclusion: DICE and Star Wars: Battlefront.
But EA Games Label executive vice president Patrick Söderlund told CVG that the stars were right only at the specific request of DICE's leadership.
"The DICE guys Karl Magnus Troedsson and Patrick Bach were talking and I told them we were in dialogues with Disney over this deal and they just looked at me and said, "Why haven't you spoken to us? What are you doing? We want to make Battlefront," Söderlund said.
He said the studio is "a very particular place," and he didn't think it would deign to work on a license as opposed a new or existing franchise. But the opportunity to take the reins of the beloved (but battered) Battlefront series--which was very much inspired by DICE's own Battlefield--was too good to resist.
DICE plans to work on the new Battlefront in its Stockholm studio, with several key members from across the history of the Battlefield franchise.
"When it comes to the actual game, the approach we're going to take is it's a rebirth of the brand, it is Star Wars: Battlefront done the DICE way," Söderlund said. "The original Battlefront games actually took a lot of inspiration from Battlefield and they've been publicly open about that. As the guys said, the game is 'coming home'. That's as much as we can say."
Related Platforms:Xbox One, PS4
Topics:DICE, EA, Electronic Arts, Patrick Soderlund, Star Wars , Star Wars
15 comments View as: Newest first Oldest first gadjo - 6 hours, 12 minutes ago
I only hope they keep the static health bars. I hate the whole red screen of death thing battlefield 3 did. I know that I shouldn't be able to see well on the verge of death, but it's annoying when I can't see when I need to the most. Reply Report avantguardian - 9 hours, 29 minutes ago
really curious about how they're going to handle the hero units. it would be a shame to omit them altogether. and is it too much to ask (if included) for more than just one measly map for the hero on hero stuff? Reply Report KN1GHTMARE - 11 hours, 28 minutes ago
Anyone else excited about all the vehicle possibilities? Reply Report GoldenEagle1476 - 14 hours, 40 minutes ago
I can just imagine clearing sections of forest on Endor, or destroying dozens of buildings on Tatooine. I can't wait... Reply Report Mr.YumYums - 14 hours, 27 minutes ago
This, for fucks sake. This NOW. Reply Report avantguardian - 9 hours, 29 minutes ago
mmmmmmmmmm.yes. Reply Report someonetgsn - 15 hours, 7 minutes ago
They seem to say "Battlefront done the DICE way" with a lot of pride, or at least I read it that way. Battlefront takes a lot of inspiration from Battlefield, but is not exactly Battlefield. It is a little more 'arcady' than Battlefield. With that said, I see Battlefront going full Battlefield clone as a first person shooter. I am not sure how I feel about this, but I wonder how it will play, considering lasers are much slower than bullets.With that said, I hope Battlefront fans do not expect this to be like the older Battlefronts or how Battlefront 3 was going to turn out, but instead, expect it to feel more like a core Battlefield game. Though I hope they try a few new things with this title. I want them to bring back all the cool features in Battlefront 2, such as the Galaxy battle system, and split-screen... and aircraft implemented in some meaningful way. Reply Report LoboMau - 13 hours, 36 minutes ago
"considering lasers are much slower than bullets. "What?! Phisically, a laser travels at the speed of light, bullets do not... Reply Report LoboMau - 13 hours, 34 minutes ago
physically* Reply Report someonetgsn - 11 hours, 49 minutes ago
I know, but this is the Star Wars universe we are talking about here. Lasers in Star Wars do not even come close to breaching the sound barrier. Why else do you think that TIE fighters have to line up less than 50 metres away from a X-wing just to hit it :P Reply Report Rub3z - 5 hours, 26 minutes ago
I think you say that under the impression that DICE seems incapable of making more "arcadey" kinds of games. But I'm fairly sure their history in vehicle design and mechanics for previous Battlefield games such as 1942, '43, and the Bad Company series says otherwise. I have faith that DICE can do this right. I mean, they even helped concoct the online modes for some games in the Need for Speed series. NEED FOR SPEED. Remember Hot Pursuit? Doesn't get much more arcade than that. Reply Report Cwf2008 - 15 hours, 19 minutes ago
I cannot stand the way Battlefield plays, so I'm worried about Battlefront being in DICE's hands...on the other hand it is a quality studio and I'm sure they'll do the game justice. Hopefully it plays like the old Battlefront games and not like Battlefield. Reply Report avantguardian - 9 hours, 31 minutes ago
after loving bad company 2, and absolutely hating bf3, i share your skepticism. please. for fuck's sake keep it third person! Reply Report obviouslyadouche - 15 hours, 58 minutes ago
Of all the EA studios, Dice has the best chance of making a good star wars game. Reply Report Ramstein - 15 hours, 19 minutes ago
Of all the studios on the entire PLANET, DICE has the best chance of making a good battlefront game. Reply Report Showing 1-15 of 15 comments
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