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'Independent creator program' planned for Xbox One

'Independent creator program' planned for Xbox One | GamesRadar @font-face { font-family: 'BebasNeueRegular'; src: url('/static/fonts/BebasNeue-webfont.eot'); src: url('/static/fonts/BebasNeue-webfont.eot?#iefix') format('embedded-opentype'), url('/static/fonts/BebasNeue-webfont.woff') format('woff'), url('/static/fonts/BebasNeue-webfont.ttf') format('truetype'), url('/static/fonts/BebasNeue-webfont.svg#BebasNeueRegular') format('svg'); font-weight: normal; font-style: normal; letter-spacing: -1px; } @font-face {font-family: 'FontAwesome';src: url('/static/Font-Awesome/font/fontawesome-webfont.eot');src: url('/static/Font-Awesome/font/fontawesome-webfont.eot?#iefix') format('embedded-opentype'), url('/static/Font-Awesome/font/fontawesome-webfont.woff') format('woff'), url('/static/Font-Awesome/font/fontawesome-webfont.ttf') format('truetype');font-weight: normal;font-style: normal;} Google+ Trending: Announced PS4 Games | Xbox One games   Login | Join Future Publishing A Future Site ? GamesRadar Home Xbox 360 PS3 PC Vita Wii U 3DS Mobile Games Features News Previews Reviews Videos Galleries MMO Cheats & Guides More Feedback Submit News » Video Games» News» 'Independent creator program' planned for Xbox One 'Independent creator program' planned for Xbox One Microsoft says it will welcome indies with options aside from self-publishing Words: Connor Sheridan 16 hours, 4 minutes ago 13 Comments Email Share / Save Share / Save this Article Del.icio.us Del.icio.us Reddit.com Reddit.com Facebook Facebook Slashdot.org Slashdot.org Google Bookmarks Google Bookmarks N4G N4G Stumbleupon.com Stumbleupon.com Email this Article To: From: Comment:

Xbox One won't let developers self-publish games to its online marketplace, defying the trend followed by Nintendo and Sony, but that doesn't mean Microsoft is forsaking independent studios.

Don Mattrick, Microsoft's president of Interactive Entertainment, told Kotaku that Microsoft will pursue other angles to make Xbox One an attractive platform for indies.

"We're going to have an independent creator program," Mattrick said. "We're going to sponsor it. We're going to give people tools. We're going to give more information."

Mattrick got into the business as an independent developer whose studio was acquired by Electronic Arts in 1991. He said that experience, and the success of games like Minecraft on Xbox Live Arcade, mean he has no plans to ignore smaller developers.

But as per usual, we'll have to wait for more details on the exact nature of the creator program, and answers to questions like how it will be curated and presented.

"That is something we think--I think--is important," Mattrick said. "That's how I started in the industry. There's no way we're going to build a box that doesn't support that."

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Xbox One

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Don Mattrick, Microsoft

13 comments View as: Newest first Oldest first

JAZ9030 - 10 hours, 26 minutes ago

I would like to share a comic that I saw about the new Xbox. If you are a fan or played the Hyperdimension Neptunia Series you will understand. Sorry if this seems to be spam.http://shiki-scarlet.deviantart.com/art/introducing-the-Leanbox-one-374163195 Reply Report

GamesradarsCamelToe - 12 hours ago

--ok folks heres what microsoft does--they destroy markets, run everyone off, then they own & dominate them(monopoly 101)--M$ purposely oversaturated the motion gaming market with tons of crap--ran nintendo off--now they have COMPLETE control over it--the modern western world act of super-conglomeration Reply Report

pokepark7 - 12 hours, 58 minutes ago

yeah right Microsoft like that is going to happen. Reply Report

Eightboll812 - 13 hours, 52 minutes ago

Someone might want to point out to Mattrick that Minecraft was already successful before being ported to Xbox. His statement implies that Minecraft was a shining example of XBox supporting Indies and helping them succeed. It was rather the reverse. People were begging to have Minecraft on consoles.It's not only blatantly arrogant, it's revisionist history.He's also trying to garner gamer cred. Hey, look at me, I was a developer before I became Locutus.... Reply Report

Errrrbo - 14 hours, 7 minutes ago

This is so Microsoft. Instead of giving indie devs the most flexible option that they prefer, Microsoft has to force their own way of doing indie development on them. This is undoubtedly a way for Microsoft to get a bigger piece of the indie pie, rather than giving them the freedom to grow the pie for themselves and reap their hard-earned profits. I'm not surprised, given how MS has treated indies in the past. Reply Report

BladedFalcon - 15 hours, 26 minutes ago

Yet another wishy-washy statement that doesn't actually clear anything up. Good Lord Microsoft, it's as if you are actively BEGGING people to get mad at you and mock you...Of course, this is not nearly as bad as the lovely quotes Phil Spencer dished out today:http://www.destructoid.com/ms-says-gamers-will-buy-everything-including-xbox-one-254678.phtmlNot at all surprised that GR didn't made an article out of that, but it still worth pointing out that the amount of hubris MS is exhibiting regarding the Xbone is staggering. Reply Report

thesilentassassin - 14 hours, 39 minutes ago

BladedFalcon thank you very much for putting that link on here. I cannot believe the people at Microsoft would be so blatantly cocky that they would go on to say that any one who is a gamer is going to buy our console so we don't need to say any thing because at the end of the day your still going to buy our console and pick us over the ps4 (you probably think this is a me exaggerating but go read the link). That is the most blatantly arrogant thing i have ever read form a game company ever. Screw you Microsoft i'm a gamer through and through and i wouldn't choose xboxone over the ps4 even if the xboxone was free Reply Report

Eightboll812 - 13 hours, 35 minutes ago

That article references this one with expanded quotes: http://www.oxm.co.uk/54833/xbox-one-if-all-you-want-is-gaming-youll-still-pick-us/Not that the expanded quotes actually help their plight or anything, but a couple thoughts come to mind. 1) The subtitle "'super core guys' who supposedly despise live TV"... Small nit on whoever wrote the article, but EVERYONE despises live TV. Live TV has one place....sports. Beyond that, I can't recall technically watching Live TV (without pausing and jumping back and forth) in several years. 2) That is actually the irony, because XBone only offers Live TV experiences in terms of TV experiences. If you like switching back and forth to a live feed you have no control of, awesome. I recall the TiVo tagline: "TiVo lets you pause live TV."MS: "XBone lets you tell your TiVo to pause live TV." Reply Report

Eightboll812 - 12 hours, 42 minutes ago

Following one article linked to another, found this gem. I hadn't heard this "cloud computing" claim among all the noise. http://www.eurogamer.net/articles/digitalfoundry-in-theory-can-xbox-one-cloud-transform-gamingHere are some quotes from MS trying to tapdance around technical folks asking them how they might use cloud computing to solve real gaming problems:'So what other options are there for cloud computing? In this regard, perhaps it's a bit disconcerting that Microsoft seems stuck for ideas. In the Xbox One architecture panel, Boyd Multerer, director of development, had this to say: "You can start to have bigger worlds. You can start to have lots of players together, but you can also maybe take some of the things that are normally done locally, push them out, and... you know, this generation is about embracing change and growth while still maintaining the predictability the game developer needs."Marc Whitten, chief product officer, said in a post-event interview: "We can take advantage of that cloud power to create experiences and really pair with the power of the box. So game creators can use raw cloud computation to create bigger multiplayer matches or bigger worlds, more physics, all those things. I think you're going to see unparalleled creativity when you match that power of the new Xbox Live with the power of the new Xbox." 'If I hear another marketing exec or VP of pencil pushing at MS talk about creating experiences, I'm gonna scream. Seriously. It's like they did some market research, found that gamers like "new experiences" and decided that needed to be in every sentence that answered a question. New experiences such as Live TV, switching between Live TV and Netflix. Switching between Netflix and gamez. Oh and my favorite new experience of all...Internet Explorer. I don't even know anyone using that anymore. Reply Report

shawksta - 11 hours, 19 minutes ago

Speaking the undeniable truth as always.Microsoft has gone too low.The morons actually took sarcasm as a good quote, as if they couldnt be anymore wronghttps://twitter.com/Xbox/status/336928914377175040/photo/1 Reply Report

BladedFalcon - 10 hours, 30 minutes ago

Wait... some people actually took that as serious quote and not a joke??? *groans and facepalms*Fucking humanity, I swear.... Reply Report

ParagonT - 15 hours, 44 minutes ago

Pft! Hahahahaha. Good try Microsoft.... Good try.... Reply Report

MrXLiebezeit - 13 hours, 34 minutes ago

Nooo, bad try. This is far from a good try. Reply Report

Showing 1-13 of 13 comments

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Blizzard reportedly resets Titan MMO

Blizzard has confirmed a restructuring of the development team behind its unannounced MMO in light of significant design and technology changes made to the project, amid reports that the game has been completely reset and won’t release until 2016 at the earliest.

A VentureBeat source said to be familiar with the matter claimed that a team of 100 developers working on the MMO was cut to 30 members charged with starting over, while the other 70 staff were reassigned to other work.

A Blizzard spokesman said in a statement: “We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven’t announced any dates for the MMO.”

Blizzard has never named or put a target release date on the game, but it has spoken openly about it as its “next-gen MMO project”, while a supposedly leaked release schedule suggested in 2010 that the game was being lined up to launch either late this year or in early 2014.

In March 2011, Blizzard chief operating officer Paul Sams told VentureBeat that the studio had “taken some of our most experienced developers and put them on [Titan]”, adding: “We believe we have a dream team. These are the people who made World of Warcraft a success. We are going to blow people’s minds.” In July of the same year, a report on Activision Blizzard's stock prospects from analyst firm Stern Agee claimed that Titan was set to target a “casual” audience.

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Curiosity winner will help shape Godus, receive some profits

The world's Curiosity was sated over the weekend. The mysterious cube-tapping app from Peter Molyneux's 22cans studio concluded with, as promised, just one person entitled to the "life-changing" secret contained within the multilayered box.

That person was 18-year-old Edinburgh, Scotland resident Bryan Henderson. He'd just downloaded Curiosity an hour before winning, he told Wired.


Now he'll have some kind of significant impact on the morals and lives of players of Godus, Molyneux revealed in the video Henderson received (the benevolent teen god agreed to share it with the rest of the internet). He'll also receive a small cut of Godus' profits.

What would've been inside the cube if Godus' Kickstarter failed? Maybe a video of Molyneux crying, or asking for money? The world will never know.

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UK Chart: Resident Evil Revelations enters at No.1

The HD remake of Resident Evil Revelations claimed the top spot on the UK all formats all prices chart for the week ended May 25. Price promotions helped FIFA 13 jump one place to No.2, ahead of last week's top seller, Metro Last Light. Dead Island: Riptide dropped two spots to No.4, while 3DS exclusive Donkey Kong Country Returns 3D was the second-highest new entry at No.5. The third and final new release to make the top 40 was movie tie-in Fast & Furious: Showdown at No.14.

GfK/Chart-Track Top 10 (previous week):

Resident Evil: Revelations (Capcom) FIFA 13 (EA) Metro: Last Light (Deep Silver) Dead Island: Riptide (Deep Silver) Donkey Kong Country Returns 3D (Nintendo) Assassin's Creed 3 (Ubisoft) Tomb Raider (Square Enix) Far Cry 3 (Ubisoft) Luigi's Mansion 2 (Nintendo) Lego City Undercover: The Chase Begins (Nintendo)

We said in our Resident Evil Revelations review: “Though the asking price is a tad high, Resident Evil: Revelations is a worthy investment for those who miss the survival horror games of old or appreciate spine-chilling enemy design.”

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