Broken Age, AKA the Double Fine Adventure, will release with some assembly required. Its first half will hit Steam Early Access in January 2014, studio founder (and Broken Age designer) Tim Schafer wrote in an update to Kickstarter backers.
The campaign blew past its initial goal of $400,000 to raise more than $3 million, but Schafer still managed to design too big a game.
"I think I just have an idea in my head about how big an adventure game should be, so it’s hard for me to design one that’s much smaller than Grim Fandango or Full Throttle," he admitted. "There’s just a certain amount of scope needed to create a complex puzzle space and to develop a real story. At least with my brain, there is."
The studio explored a few other funding options: it diverted some cash from its released games to Broken Age, and it cut as much unnecessary content as possible. But it still needed more funds for a satisfactory schedule.
With the new plan, backers still get beta access early, and everybody else can buy the game on Steam in January. Then the second act will arrive in an update sometime from April to May.
"With this shipping solution I think we’re balancing the size of the game and the realities of funding it pretty well," Schafer wrote. "We are still working out the details and exact dates, but we’d love to hear your thoughts. This project has always been something we go through together and the ultimate solution needs to be something we all feel good about."
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