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Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Wednesday, July 3, 2013

First free Xbox Live Games with Gold is Defense Grid: The Awakening

The first Xbox Live Games with Gold title is Defense Grid: The Awakening. The Xbox Live Arcade title normally costs 800 Microsoft Points ($10) but is free for Gold members from July 1 to July 15.

We previously reported that Halo 3 and Assassin's Creed II would kick off the twice-monthly free games program, but that was evidently a mix-up. Microsoft mentioned both titles would be featured when it debuted Games with Gold, but did not say they'd be the first two to appear.

Xbox Live's Larry "Major Nelson" Hryb apologized for the disappointment in a Reddit thread about the title, where several users complained about the relatively low-profile game compared to some of PlayStation Plus' offerings.

"I don't work in marketing, but I am going to make them aware of this thread," Hryb wrote.

The program is slated to last through December 2013, though Hryb said it may last longer if it fares well. Either way, you don't have to remain a paid member to play the games.


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Tuesday, July 2, 2013

How F2P games exploit your brain

How F2P games exploit your brain | GamesRadar @font-face { font-family: 'BebasNeueRegular'; src: url('/static/fonts/BebasNeue-webfont.eot'); src: url('/static/fonts/BebasNeue-webfont.eot?#iefix') format('embedded-opentype'), url('/static/fonts/BebasNeue-webfont.woff') format('woff'), url('/static/fonts/BebasNeue-webfont.ttf') format('truetype'), url('/static/fonts/BebasNeue-webfont.svg#BebasNeueRegular') format('svg'); font-weight: normal; font-style: normal; letter-spacing: -1px; } @font-face {font-family: 'FontAwesome'; src: url('/static/Font-Awesome/font/fontawesome-webfont.eot'); src: url('/static/Font-Awesome/font/fontawesome-webfont.eot?#iefix') format('embedded-opentype'), url('/static/Font-Awesome/font/fontawesome-webfont.woff') format('woff'), url('/static/Font-Awesome/font/fontawesome-webfont.ttf') format('truetype');font-weight: normal;font-style: normal;} Google+ Trending: Announced PS4 Games | Xbox One games   Login | Join Future Publishing A Future Site ? GamesRadar Xbox One Xbox 360 PS4 PS3 PC Wii U 3DS Mobile Games Features News Reviews Videos MMO Cheats & Guides More Feedback Submit News » Video Games» News» How F2P games exploit your brain How F2P games exploit your brain Virtual economist explains tricks behind popular freemium titles Words: Connor Sheridan 15 hours, 3 minutes ago 1 Comment Email Share / Save Share / Save this Article Del.icio.us Del.icio.us Reddit.com Reddit.com Facebook Facebook Slashdot.org Slashdot.org Google Bookmarks Google Bookmarks N4G N4G Stumbleupon.com Stumbleupon.com Email this Article To: From: Comment:

Not all free-to-play games are trojan horses, expertly fashioned to work their way into your habits and drain your bank account. But many are, and virtual economist Ramin Shokrizade has detailed their mechanics in a GamaSutra blog post that is as fascinating as it is stomach turning.

Shokrizade argues there are two different kinds of free-to-play games: skill games and money games. In the former, your ability to advance is mostly dependent on making good decisions. In the latter, your ability to advance is mostly dependent on how much money you spend.

How do they convince you to spend money? One of Shokrizade's favorite examples is "fun pain:" putting your players in an uncomfortable situation, and offering them a way out via cash--like when Puzzle & Dragons lets you avoid losing all the treasure you earned by spending $1 worth of "gems" to get back up.

"If the shift from skill game to money game is done in a subtle enough manner, the brain of the consumer has a hard time realizing that the rules of the game have changed," Shokrizade writes. "If done artfully, the consumer will increasingly spend under the assumption that they are still playing a skill game and 'just need a bit of help.'"

It's a booming market, but there's still money to be made from more savvy consumers. As awareness spreads, hopefully more F2P games will appeal to the latter.

"In the current market, especially with most adults and children not familiar with the nature of these products, the environment is still ripe for fast profits, and likely will continue to be so for a few more years. Note that while these methods can be very successful with young and inexperienced gamers, they find less success with older and more experienced gamers, and this population represents a group with potentially very large gaming budgets."

Related Platforms:

Xbox 360, PS3, PS2, PC, PS Vita, 3DS, Wii, Wii U, iPhone, DS, iPad, Android, Mac, PS4, Xbox One, Windows Phone 7, Windows Phone 8, Ouya, Arcade, PSP, Dreamcast, PS1, Game Boy, Saturn, GameCube, Sega CD, GBA, SNES, Genesis, Turbografx, NES, Xbox, N64

Topics:

free-to-play, freemium

1 comment View as: Newest first Oldest first

jorge-patino - 6 hours, 35 minutes ago

I've never spend money on In-game currency or stupid DLC and never will. Reply Report

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Microsoft drops fees for updating Xbox 360 games

Microsoft no longer charges developers for title updates to Xbox 360 Arcade Games. Microsoft's Larry "Major Nelson" Hryb confirmed via Twitter that as of April 2013 the company stopped the fees, which notoriously led the creators of games like Fez and Iron Brigade to eschew updates.

Microsoft originally allowed XBLA developers one title update gratis, but stipulated a $40,000 fee for each recertification after that point. Eurogamer reports that Microsoft reserves the right to charge if a developer excessively resubmits its game. Its anonymous developer sources also say the elimination of fees extends to retail releases as well as XBLA.

Fez creator Phil Fish tweeted that he plans to get in touch with Microsoft to see if the change is retroactive. That could finally bring the original Xbox 360 version in line with the PC edition of Fez, which launched in May.


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Sunday, June 30, 2013

Google rumoured to be creating games console

According to a report by the Wall Street Journal, software behemoth Google is planning to release a games console. The article claims that the console will be Android powered, and will act as a direct rival to Apple, who is allegedly making plans to launch a similar Apple TV device that will play games.

The report also suggests that, in addition to the console, Google is also working on a cutting-edge wristwatch, which will allow users to play media on the move. We already know that Google has a second version of the Android powered, Nexus-Q in development.

What does all this mean for us? Microsoft and Sony have both made it clear that their respective consoles are aiming to dominate the living room by being much more than just 'games players'. If this report is accurate, it looks like there will be a little more competition for space under your TV, although Google's console is unlikely to play true next-generation games--its Android architecture is currently built for tablet / phone style titles. Nintendo isn't safe either. A media-enabled wristwatch could provide competition for their handheld devices.

Even more intriguing, The Wall Street Journal piece suggests that one of Google's devices could be available as early as autumn 2013.

Both Google and Apple have declined to comment.


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Thursday, June 27, 2013

Joe Danger games launch on Steam

Hello Games' Joe Danger and Joe Danger 2: The Movie launch on Steam today. The updated versions of the stunt racers include new features such as the ability to share levels over Steam Workshop and Big Picture support. The entire cast of Team Fortress 2 is playable in Joe Danger 2, which also features Minecraft items, objects and environments in the level editor.

The games can be purchased individually for $14.99 / £9.99 / €13.99 or together as part of The Joe Danger Bundle for $24.99 / £16.99 / €22.99. But for the first week on sale, Hello Games is offering 20 per cent off the regular price of each title and 40 per cent off the bundle. The bundle also contains an eBook covering the Joe Danger story so far and the Joe Danger soundtrack.

Joe Danger released on PS3 in 2010, Xbox 360 the following year, and on iOS devices in early 2013. It was followed by Joe Danger 2 for Xbox 360 and PS3 in 2012. We said in our Joe Danger 2: The Movie review: “Joe Danger 2: The Movie succeeds in retaining the raw fun that made the original game great while amping up the excitement and variety.”


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Wednesday, June 26, 2013

Square Enix Montreal working on Hitman tablet games

Square Enix Montreal working on Hitman tablet games | GamesRadar @font-face { font-family: 'BebasNeueRegular'; src: url('/static/fonts/BebasNeue-webfont.eot'); src: url('/static/fonts/BebasNeue-webfont.eot?#iefix') format('embedded-opentype'), url('/static/fonts/BebasNeue-webfont.woff') format('woff'), url('/static/fonts/BebasNeue-webfont.ttf') format('truetype'), url('/static/fonts/BebasNeue-webfont.svg#BebasNeueRegular') format('svg'); font-weight: normal; font-style: normal; letter-spacing: -1px; } @font-face {font-family: 'FontAwesome';src: url('/static/Font-Awesome/font/fontawesome-webfont.eot');src: url('/static/Font-Awesome/font/fontawesome-webfont.eot?#iefix') format('embedded-opentype'), url('/static/Font-Awesome/font/fontawesome-webfont.woff') format('woff'), url('/static/Font-Awesome/font/fontawesome-webfont.ttf') format('truetype');font-weight: normal;font-style: normal;} Google+ Trending: Announced PS4 Games | Xbox One games   Login | Join Future Publishing A Future Site ? GamesRadar Xbox One Xbox 360 PS4 PS3 PC Wii U 3DS Mobile Games Features News Reviews Videos MMO Cheats & Guides More Feedback Submit News » Video Games» News» Square Enix Montreal working on Hitman tablet games Square Enix Montreal working on Hitman tablet games Publisher shifts leadership, focus in its Western operations Words: Connor Sheridan 20 hours, 23 minutes ago 7 Comments Email Share / Save Share / Save this Article Del.icio.us Del.icio.us Reddit.com Reddit.com Facebook Facebook Slashdot.org Slashdot.org Google Bookmarks Google Bookmarks N4G N4G Stumbleupon.com Stumbleupon.com Email this Article To: From: Comment:

Square Enix Montreal will get cozy on tablets with Agent 47 as a result of changes within the publisher's internal studios. Square Enix revealed several "strategic changes" to keep up with a changing market in a press release today.

Patrick Naud, former assistant studio director of Square Enix Montreal, will take over the team as it focuses on games for tablets. It will cut its teeth on Hitman games and steadily add other games outside of the stealth assassination franchise.

After laying off almost half of its staff, IO Interactive will continue its work on AAA Hitman games for consoles and PC. Hannes Seifert will take over as IO's studio head full-time as it ramps up work on a new Hitman.

Former executive producer of Deus Ex: Human Revolution David Anfossi will take over Eidos-Montreal, which is working on Thief and two unannounced projects, and supporting work on mobile/tablet game Deus Ex: The Fall. Crystal Dynamics studio head Darrell Gallagher will retain his current role and also become head of studios, in charge of Square Enix's western development operations.

“Our focus remains firmly set on making great games and delivering unforgettable experiences,” Square Enix America & Europe CEO Phil Rogers said in the release. “Whilst our games will come in different shapes and sizes, we want to deliver them faster and better and we believe these changes will help our studios achieve just that.”

Related Platforms:

Xbox 360, PS3, PS2, PC, PS Vita, 3DS, Wii, Wii U, iPhone, DS, iPad, Android, Mac, PS4, Xbox One, Windows Phone 7, Windows Phone 8, Ouya, Arcade, PSP, Dreamcast, PS1, Game Boy, Saturn, GameCube, Sega CD, GBA, SNES, Genesis, Turbografx, NES, Xbox, N64

Topics:

Eidos, Eidos Montreal, Square enix, Square Enix

7 comments View as: Newest first Oldest first

Rhymenocerous - 17 hours, 36 minutes ago

Oh my beloved Hitman, what have they done to you... Reply Report

GOD - 18 hours, 29 minutes ago

The only tablet I actually want to play games on is a Wii U gamepad, because it has actually buttons. Try as you might, touch pad joysticks control like crap, even with touchscreen controls your inputs are limited compared to a controller, it's insanely easy to lose track of where a button is because it's not really even there, and I can't stand having my fingers criss-crossing all over the screen that I'm trying to look at.Stop lying and acting like invisible buttons and screens being half covered by the players hands by necessity to play the game lead to anything even close to good controls. By it's very definition touchscreens control like ass. Touchscreen controls to a real controller, are like a Kinect sword fighting game to actually sword fighting. The first is moving blindly where you think it'll a respond, and the second has actual tactile feedback when you do an input. Reply Report

Tjwoods18 - 18 hours, 26 minutes ago

The learning curve definitely undermines the price of tablet games. Reply Report

GOD - 18 hours, 16 minutes ago

It doesn't help either that the necessary flesh contact for touch screens doesn't always work with all parts of my thumb, so even if I'm making direct contact: it may not even register, or it'll register at what it thinks is the center of contact which will be to the left or right of where I'm actually touching. Yeah that's reallllll precise.When you can' t rely on tight controls, the games have to be scaled back so they aren't punishing you for their own shoddy controls, which then means the game is heavily limited gameplay wise just because they decided it had to be a goddamn tablet game.If they wanted smaller, better, faster released games, then they could've just done with Call of Juarez just recently did and made shorter campaign download only games for $20. The main difference though is that because there games would not be Call of Juarez which doesn't have the best track record, they would probably pull it off a lot more successfully.Honestly who is going to buy these huge tablet games? People who actually play games on tablets will stick with their usual $1 to $5 games, and the people who actually would buy a hitman game would rather play it on an actual console and won't buy the tablet game. Who is this even marketed to??? Reply Report

Tjwoods18 - 17 hours, 48 minutes ago

Now you are arguing just for the sake of arguing. Your thumb really? That is rarely a hardware issue, and most often a software problem. Try using the tip of your thumb instead of the entire face of it. Some do not even have that much physical gameplay. There are a few that just require little input from the user. The console game XCOM: Enemy Unknown, for example, does put much emphasis on strict gameplay. Apart from the tablet market, very few big named console based games are $20 or below. Games like that renowned like Call of Juarez are a rare case that don't come around to often. How is going to buy these tablet games? IOS game center has 130 million active users, and you ask who these games are marketed to? Reply Report

sharknjar - 19 hours, 29 minutes ago

They'll sell a ton more copies on tablets...with less expense. Hopefully that will help fund a larger console release. Even though you aren't ever buying a tablet, you are clearly in the minority right now. Reply Report

obviouslyadouche - 20 hours, 8 minutes ago

Stop making tablet games square! For christs sake I'm not buying an ipad or any other tablet ever, just make it for consoles. Reply Report

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Monday, June 24, 2013

New details about free Xbox Live Gold games

Microsoft has provided new details about its plan to offer Xbox Live Gold members a number of free games for the remainder of 2013. Alongside the announcement of a new Xbox 360 model during its E3 press conference last week, the platform holder revealed that it would be giving every XBL Gold member two free Xbox 360 game downloads per month starting on July 1 and running until December 31.

Fable 3 is currently free to download until June 30, 2013. New games will become available on the 1st and 16th of each month, with Assassin's Creed 2 and Halo 3 coming in July, OXM reports. “Each specially selected, fan-favourite game will be available to download only for a limited time, so grab them before they’re gone and keep them no matter what,” Microsoft says on Xbox.com.

Inspired by the look of Xbox One, the new 360 model is slimmer and lighter than previous versions. It is available now at the same price points as the last model: $199.99 estimated retail price for the 4GB console, $299.99 for the 250GB edition and $299.99 for the 4GB Kinect Bundle.


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