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Thursday, June 27, 2013

Sony planning PS4 reveals for Gamescom

E3 is still fresh in the memory, but Sony has already turned its attention to Europe’s biggest games convention, Gamescom, which takes place from August 21-25 in Cologne, Germany. While the firm’s PS4 reveal event in February was accompanied by the announcement of games including Knack, Killzone: Shadow Fall and Driveclub, completely new first party software was notably absent at E3, excluding Ready At Dawn’s The Order: 1886.

In an interview with Gamereactor, Sony Computer Entertainment Europe CEO Jim Ryan said the company wanted to hold back some surprises for August’s German trade show. "We very consciously at the [PS4 reveal] event in New York on February 20 showed a lot of software, a lot of first party software. What we did at E3 was really show some updates to those games and introduce The Order: 1886,” he said.

"There's a lot [of games] coming," Ryan added. "I'm sure you heard from Shuhei [Yoshida, president of Sony Worldwide Studios] that he has, just from his studios, 30 games in development. 20 are going to ship within the first year of the console's life and of those 12 are new IPs, so there's a lot going on. It's just that we need to keep stuff back. We've got Gamescom for us Europeans and we need something to show at Gamescom."

Sony revealed the actual PS4 hardware for the first time during its E3 press conference, where it also announced a Christmas release date in Europe and the US and a PS4 price of £349 / €399 / $399. Multiple European retailers recently began listing the PS4 launch date as November 13, 2013 although Sony told us the suggested release date was “pure speculation”.


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Last of Us stays on top of the UK chart for a second week

The Last of Us is holding firm at the top of the UK sales charts for a second week running. It's unusual for a single-format game to stay at the summit for multiple weeks, but then again, The Last of Us is a bit special as our review will tell you. For a second week, Animal Crossing: New Leaf retains the number two spot.

Tellingly, there are no new entries to the top 20 this week. We assume everyone in the UK is outside enjoying all the lovely weath... oh wait. Perhaps the lack of fresh games explains why Max Payne 3 is sat at number five, and Far Cry 3 is at seven. Here's the full break-down.

1. The Last Of Us
2. Animal Crossing: New Leaf
3. FIFA 13
4. Tomb Raider
5. Max Payne 3
6. Call Of Duty: Black Ops II
7. Far Cry 3
8. Injustice: Gods Among Us
9. Assassin’s Creed III
10. Grid 2
11. Luigi’s Mansion 2
12. Lego Batman 2: DC Super Heroes
13. The Elder Scrolls V: Skyrim – Legendary
14. Dead Island: Riptide
15. MotoGP 13
16. Grand Theft Auto IV
17. Donkey Kong Country Returns
18. Need For Speed: Most Wanted
19. Bioshock Infinite
20. Lego The Lord Of The Rings


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Joe Danger games launch on Steam

Hello Games' Joe Danger and Joe Danger 2: The Movie launch on Steam today. The updated versions of the stunt racers include new features such as the ability to share levels over Steam Workshop and Big Picture support. The entire cast of Team Fortress 2 is playable in Joe Danger 2, which also features Minecraft items, objects and environments in the level editor.

The games can be purchased individually for $14.99 / £9.99 / €13.99 or together as part of The Joe Danger Bundle for $24.99 / £16.99 / €22.99. But for the first week on sale, Hello Games is offering 20 per cent off the regular price of each title and 40 per cent off the bundle. The bundle also contains an eBook covering the Joe Danger story so far and the Joe Danger soundtrack.

Joe Danger released on PS3 in 2010, Xbox 360 the following year, and on iOS devices in early 2013. It was followed by Joe Danger 2 for Xbox 360 and PS3 in 2012. We said in our Joe Danger 2: The Movie review: “Joe Danger 2: The Movie succeeds in retaining the raw fun that made the original game great while amping up the excitement and variety.”


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Wednesday, June 26, 2013

Square Enix Montreal working on Hitman tablet games

Square Enix Montreal working on Hitman tablet games | GamesRadar @font-face { font-family: 'BebasNeueRegular'; src: url('/static/fonts/BebasNeue-webfont.eot'); src: url('/static/fonts/BebasNeue-webfont.eot?#iefix') format('embedded-opentype'), url('/static/fonts/BebasNeue-webfont.woff') format('woff'), url('/static/fonts/BebasNeue-webfont.ttf') format('truetype'), url('/static/fonts/BebasNeue-webfont.svg#BebasNeueRegular') format('svg'); font-weight: normal; font-style: normal; letter-spacing: -1px; } @font-face {font-family: 'FontAwesome';src: url('/static/Font-Awesome/font/fontawesome-webfont.eot');src: url('/static/Font-Awesome/font/fontawesome-webfont.eot?#iefix') format('embedded-opentype'), url('/static/Font-Awesome/font/fontawesome-webfont.woff') format('woff'), url('/static/Font-Awesome/font/fontawesome-webfont.ttf') format('truetype');font-weight: normal;font-style: normal;} Google+ Trending: Announced PS4 Games | Xbox One games   Login | Join Future Publishing A Future Site ? GamesRadar Xbox One Xbox 360 PS4 PS3 PC Wii U 3DS Mobile Games Features News Reviews Videos MMO Cheats & Guides More Feedback Submit News » Video Games» News» Square Enix Montreal working on Hitman tablet games Square Enix Montreal working on Hitman tablet games Publisher shifts leadership, focus in its Western operations Words: Connor Sheridan 20 hours, 23 minutes ago 7 Comments Email Share / Save Share / Save this Article Del.icio.us Del.icio.us Reddit.com Reddit.com Facebook Facebook Slashdot.org Slashdot.org Google Bookmarks Google Bookmarks N4G N4G Stumbleupon.com Stumbleupon.com Email this Article To: From: Comment:

Square Enix Montreal will get cozy on tablets with Agent 47 as a result of changes within the publisher's internal studios. Square Enix revealed several "strategic changes" to keep up with a changing market in a press release today.

Patrick Naud, former assistant studio director of Square Enix Montreal, will take over the team as it focuses on games for tablets. It will cut its teeth on Hitman games and steadily add other games outside of the stealth assassination franchise.

After laying off almost half of its staff, IO Interactive will continue its work on AAA Hitman games for consoles and PC. Hannes Seifert will take over as IO's studio head full-time as it ramps up work on a new Hitman.

Former executive producer of Deus Ex: Human Revolution David Anfossi will take over Eidos-Montreal, which is working on Thief and two unannounced projects, and supporting work on mobile/tablet game Deus Ex: The Fall. Crystal Dynamics studio head Darrell Gallagher will retain his current role and also become head of studios, in charge of Square Enix's western development operations.

“Our focus remains firmly set on making great games and delivering unforgettable experiences,” Square Enix America & Europe CEO Phil Rogers said in the release. “Whilst our games will come in different shapes and sizes, we want to deliver them faster and better and we believe these changes will help our studios achieve just that.”

Related Platforms:

Xbox 360, PS3, PS2, PC, PS Vita, 3DS, Wii, Wii U, iPhone, DS, iPad, Android, Mac, PS4, Xbox One, Windows Phone 7, Windows Phone 8, Ouya, Arcade, PSP, Dreamcast, PS1, Game Boy, Saturn, GameCube, Sega CD, GBA, SNES, Genesis, Turbografx, NES, Xbox, N64

Topics:

Eidos, Eidos Montreal, Square enix, Square Enix

7 comments View as: Newest first Oldest first

Rhymenocerous - 17 hours, 36 minutes ago

Oh my beloved Hitman, what have they done to you... Reply Report

GOD - 18 hours, 29 minutes ago

The only tablet I actually want to play games on is a Wii U gamepad, because it has actually buttons. Try as you might, touch pad joysticks control like crap, even with touchscreen controls your inputs are limited compared to a controller, it's insanely easy to lose track of where a button is because it's not really even there, and I can't stand having my fingers criss-crossing all over the screen that I'm trying to look at.Stop lying and acting like invisible buttons and screens being half covered by the players hands by necessity to play the game lead to anything even close to good controls. By it's very definition touchscreens control like ass. Touchscreen controls to a real controller, are like a Kinect sword fighting game to actually sword fighting. The first is moving blindly where you think it'll a respond, and the second has actual tactile feedback when you do an input. Reply Report

Tjwoods18 - 18 hours, 26 minutes ago

The learning curve definitely undermines the price of tablet games. Reply Report

GOD - 18 hours, 16 minutes ago

It doesn't help either that the necessary flesh contact for touch screens doesn't always work with all parts of my thumb, so even if I'm making direct contact: it may not even register, or it'll register at what it thinks is the center of contact which will be to the left or right of where I'm actually touching. Yeah that's reallllll precise.When you can' t rely on tight controls, the games have to be scaled back so they aren't punishing you for their own shoddy controls, which then means the game is heavily limited gameplay wise just because they decided it had to be a goddamn tablet game.If they wanted smaller, better, faster released games, then they could've just done with Call of Juarez just recently did and made shorter campaign download only games for $20. The main difference though is that because there games would not be Call of Juarez which doesn't have the best track record, they would probably pull it off a lot more successfully.Honestly who is going to buy these huge tablet games? People who actually play games on tablets will stick with their usual $1 to $5 games, and the people who actually would buy a hitman game would rather play it on an actual console and won't buy the tablet game. Who is this even marketed to??? Reply Report

Tjwoods18 - 17 hours, 48 minutes ago

Now you are arguing just for the sake of arguing. Your thumb really? That is rarely a hardware issue, and most often a software problem. Try using the tip of your thumb instead of the entire face of it. Some do not even have that much physical gameplay. There are a few that just require little input from the user. The console game XCOM: Enemy Unknown, for example, does put much emphasis on strict gameplay. Apart from the tablet market, very few big named console based games are $20 or below. Games like that renowned like Call of Juarez are a rare case that don't come around to often. How is going to buy these tablet games? IOS game center has 130 million active users, and you ask who these games are marketed to? Reply Report

sharknjar - 19 hours, 29 minutes ago

They'll sell a ton more copies on tablets...with less expense. Hopefully that will help fund a larger console release. Even though you aren't ever buying a tablet, you are clearly in the minority right now. Reply Report

obviouslyadouche - 20 hours, 8 minutes ago

Stop making tablet games square! For christs sake I'm not buying an ipad or any other tablet ever, just make it for consoles. Reply Report

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Reggie Fils-Aime tours his Animal Crossing: New Leaf home

Nintendo of America president Reggie Fils-Aime invites us into his well-appointed home in this new official video. He takes us through his spacious living room, his well-stocked kitchen, and even his traditional Japanese-styled bedroom.

Oh, and it's in Animal Crossing: New Leaf. Steer clear if you're afraid of Full Home Expansion/Decoration spoilers.


Animal Crossing: New Leaf came out on June 9 in the U.S., breaking eShop day-one sales records. And here's Reggie Fils-Aime, breaking our tenuous belief that we could somehow live without Reggie-face bedsheets.


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Hotline Miami hits PS3 and Vita on June 25

Well, Hotline Miami didn't quite make its spring release window (happy summer, northern hemisphere-ers!) for PlayStation 3 and PS Vita, but we can't stay mad at it. Publisher Devolver Digital announced on the PlayStation Blog today that the hyper-violent top-down twitchy shooter will hit Sony's platforms on June 25.

Hotline Miami will cost $10, the same as its price on PC, and is a cross-buy title--meaning if you buy it on PS3, you also get it for Vita, and vice versa. Both versions come with trophies and leaderboards, and Vita players can even enable touch-based lock-on targeting if they so desire.

Finally, PS3 and Vita players can unlock an exclusive new mask: Russell, the raging bull. Russell doesn't add alter the gameplay, but he does give Hotline Miami's distorted visual filter a stark monochromatic motif (aside from the blood, of course).

Check out the upcoming Hotline Miami 2: Wrong Number for more glitzy, gorey goodness.


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Pandemonium

Pandemonium

Cheats:
Ultimate Password:
Enter the case sensitive password 'ALMABHOL' (without the quotes) to unlock ALL the Levels and have Max Lives/Hearts.
Secret Passwords:
Enter the following case sensitive passwords (without the quotes) to enable the corresponding effect.

'Gender Bender':
Enter 'MJACKSON'

'Rock 'N' Roll':
Enter 'DOESNUTN'

Bending Players and Enemies:
Enter 'IMAHACKR'

Choose 'New Game' to skip current level:
Enter 'ILIKEMAP'

Fart Sounds:
Enter 'FARTALOT'

Hearts Aplenty:
Enter 'ALLHEART'

Immortal Enemies:
Enter 'OHBUGGER'

Permanent Weapon:
Enter 'LOOKATMY'

Show Level, Chapter, FPS:
Enter 'MOREBUGS'

Unlimited Lives:
Enter 'NEVERDED'


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