A Future Site ? GamesRadar Xbox One Xbox 360 PS4 PS3 PC Wii U 3DS Mobile Games Features News Reviews Videos MMO Cheats & Guides More Feedback Submit News » Video Games» News» Used games only a problem if people want to sell, Fils-Aime says Used games only a problem if people want to sell, Fils-Aime says "Impacts games that are annualized … much more than it impacts Nintendo" Words: Connor Sheridan on June 13, 2013 25 Comments Email Share / Save Share / Save this Article
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If developers and publishers have a problem with used game sales, Reggie Fils-Aime thinks they should make games people don't want to sell. The president of Nintendo of America spoke to Polygon about the controversial issue of used games on next-gen consoles.
Fils-Aime said they don't significantly impact Nintendo's sales. But he can see how they might affect others.
"Certainly, that impacts games that are annualized and candidly also impacts games that are maybe undifferentiated much more than [it] impacts Nintendo content," Fils-Aime said. "Why is that? Because the replayability of our content is super strong. The consumer wants to keep playing Mario Kart. The consumer want to keep playing New Super Mario Bros. They want to keep playing Pikmin. So we see that the trade-in frequency on Nintendo content is much less than the industry average--much, much less. So for us, we have been able to step back and say that we are not taking any technological means to impact trade-in and we are confident that if we build great content, then the consumer will not want to trade in our games."
Microsoft has clarified that it will leave resale restrictions up to publishers on Xbox One, and Sony has said PS4 publishers can continue with used-game-monetizing online passes if they so desire.
Of course, Nintendo's burgeoning digital sales might make staying out of the used game argument a bit easier for the company; Animal Crossing: New Leaf broke day-one eShop sales records when it released on June 9.
"The fact of the matter is, we will see what happens with publishers," Fils-Aime said, "but it seems to me that every major publisher has come and said we don't mind used games."
Related Platforms:3DS, Wii U
Topics:E3, E3 2013, Nintendo, Reggie Fils-Aime, used games
25 comments View as: Newest first Oldest firstjsty3105 - 24 minutes ago
This article really should be one of the featured ones on the Gamesradar front page Reply Report
Arobadope - 7 hours, 11 minutes ago
He hit the nail on the head, if devs stopped making generic shooter # 34, people wouldn't feel the need to trade it in. I know plenty of people who still keep a lot of their old games from the PS2/GC/N64 era because they find those games to be more fun and better than the games released now. Ah, gaming....where have you gone to? Reply Report
PatHan-bHai - 11 hours, 58 minutes ago
Obviously :/ Reply Report
Sovtek - 18 hours, 4 minutes ago
Because honestly, eight year olds can't really tell the difference between "Super Mega Bash Mario Dance Swinger Golf Kart Party In space 28" and "Super Mega Bash Mario Dance Swinger Golf Kart Party In space 29", so they don't run out to trade in 28 for the next big thing. The kid knows, the parent knows, and everyone knows but refuses to admit, that if you play one Mario game, you played them all, so why bother trading it in? This is a different mindset form the slightly older crowd that fails to realize that this years "Call To Arms On the Super Secret Future Battlefield Soldiers of the Army's Next War to Win With Valor for Great Justice In the Name of Duty 15" will be the same as last years. Reply Reportsharknjar - 20 hours, 48 minutes ago
This isn't just a quality issue, it requires an entirely different business model for most publishers. Nintendo is the only company that can rely on long-term software sales. It flies in the face of every other profit model which says, "Make huge profits as fast as possible and move on." . It's why I think Nintendo has the best long-term chances of survival. Reply Report
Rub3z - June 13, 2013 3:45 p.m.
That's why I was so fucking mad when some of my brother's shithead friends stole my copies of Mario Party games for N64 so they could sell them for their drug money. Shit's worth more than the dollar value attached to it, man. And far more than how much inane bullshit you can poison your body with using that cash. Idiots. Reply Report
Talvari - June 13, 2013 2:09 p.m.
Reggie for president. Reply Report
FlyWire2 - June 13, 2013 1:07 p.m.
This guy speaks the truth, to this day I still miss playing SSBB and Wii Sports on my old white brick, which I sold for a PS3... Reply Report
C.King - June 13, 2013 12:56 p.m.
this also explains how i turned down over $100(even for got how far he kept making offers) for my copy of mario party Reply Report
C.King - June 13, 2013 12:49 p.m.
shit! he just explained to me why i've kept every piece of my collection, i thought i was just a hoarder/ weird. Reply Report
mikehoncho - June 13, 2013 12:47 p.m.
He's completely missing the point of trading in games. People do it because they want money for new games and don't have the disposable income to buy them because they have other expenses. Nintendo doesn't have a problem with used games because there customers are all children and there parents buy all there games. Reply Report
brickman409 - June 13, 2013 1:36 p.m.
Well, Nintendo doesn't annualize their games like EA or Activision. They have alot of series, but they usually have only one or two titles for each series on each console. Reply Report
Cyberninja - 22 hours, 55 minutes ago
As an adult, with a 3DS and Wiiu, I have to disagree with the all their customers are children idea. Reply ReportEightboll812 - 18 hours, 37 minutes ago
I can't tell if you are taking the side of "we should block used games" or why we shouldn't, but your example seems to support why we shouldn't, since it is someone trading away used titles to go buy another new one. And the person who is likely buying the used title likely wouldn't buy it at full price anyway, so somehow, money does circulate back to publishers, and they are "denied" money that they wouldn't have made otherwise.Other than that, I don't think he is missing the point. He is saying something I've said, but in different words. Games that are horrible are the ones that end up filling the shelves at Gamestop. There are certain older games that you know you can find 5 or more copies at any Gamestop in town. And that's because there is a statistical relationship between the game being bad and people not wanting to own it. Another category of game that has a high correlation with being traded as a used game are the ones that have very short play times, like a 10 hour single player campaign. So publishers get whacked for producing titles that have limited replayability, but instead of standing up and taking responsibility for producing a poor game, it's the gamer's fault for not wanting to keep the game. It's that greedy little gamer f*** that is ruining the games industry, so we need to shut him down. To me that seems backwards. That's kind of what Reggie is saying, but from a slightly different perspective. Reply Reportpjhaan - 9 hours, 13 minutes ago
I am a nearly 40 year old parent and I do buy all of the games. However, I buy them for ME to play on MY systems. I do let my kids play them as well. I upgraded to a Wii U and a 3DS but kept my Wii and DS for the kids. I keep every one of my Nintendo games. I kept my PS2 for a long time and finally sold it because I just never played it. All my Nintendo systems and games are played on frequently. Their content is great and, at least to me, is fairly timeless. A lot of it (not all) ages very well and stands the test of time. Reply Report
denis-giron - 3 hours, 20 minutes ago
Well that was one amazingly dumb comment Reply Reportjsty3105 - 25 minutes ago
And you completely missed his point. Reply Report
death4us - June 13, 2013 12:16 p.m.
Blaming used games is how Microsoft management shifts the blame from their incompetence. Reply Report
FoxdenRacing - June 13, 2013 12:15 p.m.
As much as I like to chuckle at Reggie's goofs sometimes......holy crap, somebody in a high place in the industry gets it! If you build a game for the people that consume and move on...it's going to attract the people that consume and move on. And part of 'moving on' is selling the previous consumption to offset the cost of the next consumption. Reply Report
J-Fid - June 13, 2013 12:09 p.m.
And this is why I love Nintendo. Reply ReportShowing 1-20 of 25 comments
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