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Sunday, June 30, 2013

Google rumoured to be creating games console

According to a report by the Wall Street Journal, software behemoth Google is planning to release a games console. The article claims that the console will be Android powered, and will act as a direct rival to Apple, who is allegedly making plans to launch a similar Apple TV device that will play games.

The report also suggests that, in addition to the console, Google is also working on a cutting-edge wristwatch, which will allow users to play media on the move. We already know that Google has a second version of the Android powered, Nexus-Q in development.

What does all this mean for us? Microsoft and Sony have both made it clear that their respective consoles are aiming to dominate the living room by being much more than just 'games players'. If this report is accurate, it looks like there will be a little more competition for space under your TV, although Google's console is unlikely to play true next-generation games--its Android architecture is currently built for tablet / phone style titles. Nintendo isn't safe either. A media-enabled wristwatch could provide competition for their handheld devices.

Even more intriguing, The Wall Street Journal piece suggests that one of Google's devices could be available as early as autumn 2013.

Both Google and Apple have declined to comment.


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American McGee and Spicy Horse Kickstart OZombie

American McGee and his Spicy Horse studio are turning their twisted fairy tale gaming machinations to the marvelous land of Oz. A single-player focused action-adventure, OZombie will star Dorothy's great granddaughter and her quest to liberate Oz from a mind-numbing regime led by the brain-hungry Scarecrow.

That's all well and good, but it also has a Kickstarter video starring McGee and Pandora Boxx of Ru Paul's Drag Race, who is apparently a big fan of the Alice games.


OZombie is "first and foremost a single player game:" players will work their way through the main story, recruiting memorable characters to the cause of Oz's salvation. That said, it will feature unlockable multiplayer with raids and tournaments.

It's also pay-to-play, unlike Spicy Horse's other recent freaky fairy tale, Akaneiro: Demon Hunters. Players need only pay once to access the single player campaign and multiplayer, though there may be an item shop of some kind.

Spicy Horse is looking for $950,000 to produce the game, and about $84,000 has been pledged as of its second day. A minimum pledge of $15 is required to get the game across PC, Mac, Linux, and mobile, loosely predicted to launch in March 2015.


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PS3 firmware update now safe to download

Sony has released a new firmware update for PS3. This follows a number of complaints that the previous version was bricking some consoles by totally removing the XMB. Obviously, you can't navigate through PS3's functions without the XMB... Whoops.

If you're one of the unlucky few who downloaded version 4.45 and lost your XMB, you can update your PS3 by downloading 4.46 to a memory stick, rebooting your PS3 in Safe Mode, and installing the new firmware from there. Here are the instructions on using Safe Mode via the official PlayStation website.

What is actually in the system update? Not much. General improvements to make your PS3 run more smoothly, and the option to turn off Trophy notifications.


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BioShock Infinite: Columbia's Finest pack is not that kind of DLC

BioShock Infinite has received its first morsel of DLC on Steam, and creator Ken Levine is assuring fans that more Columbia stories are coming. Columbia's Finest costs $5 and combines all the upgrades accessible from the pre-order only Industrial Revolution Pack, and the Ultimate Songbird Edition's Upgrade Pack.

With Columbia's Finest, players start the game with five extra lockpicks, 500 Silver Eagles, six new gear items providing unique passive bonuses, and two upgraded weapons: Comstock's China Broom Shotgun and Comstock's Eagle Eye Sniper Rifle.

Don't worry, Columbia's Finest doesn't count against the three-episode, $30 BioShock Infinite Season Pass. Ken Levine took to Twitter to confirm that development is proceeding on the post-release episodes.


Given how long BioShock Infinite took to escape Irrational Games, we're not surprised by the wait.


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Plants vs. Zombies 2 delayed past July 18

Plants vs. Zombies 2: It's About Time needs a little more time to bloom. Developer PopCap today announced on the free-to-play tower defense title's official Twitter account that the game will miss its original release date of July 18.

Players can expect PvZ 2 to arrive on iPad "later in the summer." The original Plants vs. Zombies grew to encompass just about every platform short of Virtual Boy, so we can't imagine it will take much longer to appear on other systems.

Some peril is inherent in making a sequel's subtitle reference how overdue it is, we suppose.


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First screenshot for Dragon Age: Inquisition plans an attack

The debut trailer for Dragon Age: Inquisition gave us a tour of some impressive visuals, but it all went by so fast it was tough to pick out any details. Today BioWare released the first official screenshot for the third primary game in the fantasy RPG series.

It's a much prettier version of a scene we already saw in action--armored warriors watch as their leader draws out a battle plan. But now we can take a leisurely look at the smooth, Frostbite 3-powered visuals--and the kind-of-plasticky hair which at least indicates this is indeed an in-game shot.

The shot was included with a staff blog for BioWare programmer Matt Komsthoeft, who worked on Mass Effect 2 and 3 before moving on to Dragon Age: Inquisition.

"We are trailblazing with an engine that has never been used to make an RPG before yet already has a number of beautiful games using it," Komsthoeft wrote.


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Saturday, June 29, 2013

Hotline Miami out now on PS3 and Vita

Hotline Miami, the gloriously violent and effortlessly cool puzzle-action game, is now available on PSN in the US. UK and Europe will have to wait until tomorrow for the game. For the super-reasonable price of £7.29 or $8.99 you can grab Hotline Miami as a cross-buy, which means you'll be able to play the same copy on both PS3 and Vita.

We've had the game since yesterday, and have been playing it for hours. Although there's little gameplay difference from the PC version--read our review right here--the controls have been adapted for both PS3 and Vita. While the PS3 version struggles to translate to the pad (constantly having to switch between movement and scouting the area is a chore) the Vita game benefits from smart use of the touch-screen. Here you tap to lock onto enemies, and drag to look around each level. The smaller thumbsticks make the game's precise movements feel more accurate on Vita too.

Importantly, though, both versions restart instantly after death, and feature that insanely cool 80s soundtrack. There's an exclusive mask to unlock; the lone new piece of content. A little stingy perhaps, but at £7.29 / $8.99 Hotline Miami is still brilliant value and hugely recommended.

Want to see the game in action? Yes, you really, really do. Here's an extremely disturbing trailer:


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Ubisoft 'not ruling out’ PC release for The Division

Ubisoft says it hasn’t ruled out releasing newly announced Tom Clancy game The Division on PC. In development at Ubisoft Massive, which previously contributed to Assassin's Creed: Revelations and Far Cry 3, the online action RPG was revealed at E3 for release on Xbox One and PS4. The PC community was quick to make its voice heard - in just two weeks, over 110,000 people have added their names to a petition calling on Ubisoft to release the title on PC too – and the publisher has taken note.

Speaking to IGN in a video interview seemingly conducted at E3 but just recently published online, a Ubisoft spokesperson confirmed that the game is set for release in “winter 2014” on consoles, adding: “We're not ruling out other platforms because we do also read the internet. I think Ubisoft as a company considers maximising the potential of a game, so if the audience is there and the desire is there..." Ubisoft Massive creative director Niklas Cederstrom added: "It's very clear when you read the forums what people miss."

The Division is set in New York three weeks after a lethal manmade virus has brought the city to its knees. Players take on the role of agents from The Division, a classified unit trained to operate independently of command and battle to prevent the collapse of society. With amazing visuals, a massive open-world and dynamic PVP, we came away highly impressed after seeing the title earlier this month. So much so, in fact, that we named it ‘Best game we're worried might be cancelled’ in our GamesRadar E3 2013 awards.


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Xbox cloud does dedicated servers for Titanfall

Microsoft's talked up its comprehensive new cloud functionality for Xbox One games since it revealed the system in May, but mostly with abstract examples. Today Respawn Entertainment gave its forecast for the cloud in Titanfall: dedicated servers.

"I personally talked to both Microsoft and Sony and explained that we need to find a way to have potentially hundreds-of-thousands of dedicated servers at a price point that you can’t get right now," Respawn engineer Jon Shiring said in an official blog post. "Microsoft realized that player-hosted servers are actually holding back online gaming and that this is something that they could help solve, and ran full-speed with this idea."

How are player-hosted servers holding games back? Spotty bandwidth and latency, unfair performance between hosts and clients, host migrations, and uneven distribution of CPU loads (i.e., the host's machine chugs to keep the match going while every other player's machine sits underutilized) were a few of Shiring's examples.

Of course, they remain popular because it's free to tell your players to run their own servers instead of renting out dedicated ones, Shiring said. But using Microsoft's cloud is relatively cheap in interest of attracting games to the ecosystem--not just Xbox One, but even the PC and Xbox 360 versions will dwell exclusively in Microsoft's cloud.

With dedicated servers hosted in data centers across the world, Titanfall can use each player's machine explicitly for their own experience, and the server can handle everything else, including AI enemies and Titan mechs on autopilot.


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Gran Turismo 6 demo coming 2 July

Sony has confirmed that a demo of Gran Turismo 6 will release next week. As of 2 July, you'll be able to grab it from PSN for free. The demo celebrates the start of GT Academy 2013, which asks fans to compete against each other for a chance to win a place on the real Nissan Racing Team.

If you want to compete in GT Academy, you need to download the GT6 demo and start submitting times. There are separate qualifying events for the US, Russia, Germany and the rest of Europe. As you'd expect, the demo exclusively features Nissan cars, and the track on offer is Silverstone. The GT Academy competition only runs until 28 July, but the GT6 demo will be available on PSN until 31 August.

GT6 is due on PS3 at the end of 2013. You can find more details on the demo and the GT Academy 2013 competition at the PlayStation Blog.


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Horrifying robots give chase in Routine alpha video

If you can make it through this alpha footage of Routine without shivering, you're more courageous than us. Let's set the scene: the first-person horror game from tiny studio Lunar Software takes place on a deserted moonbase.

Its disappeared crew left behind clues regarding their fate, and players are free to explore wherever they want in search of them. But just because no other people are around doesn't mean you're alone...

The distinct, hard sci-fi aesthetic (it's like Moon and System Shock 2 had a baby!) would be enough to intrigue us, even without the promise of randomized hazards to overcome and clues to analyze. Throw in permadeath and Oculus Rift support and the cash is running, screaming, from our wallets.


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Boston transit map appears in The Last of Us without permission, creator says

Boston transit map appears in The Last of Us without permission, creator says | GamesRadar @font-face { font-family: 'BebasNeueRegular'; src: url('/static/fonts/BebasNeue-webfont.eot'); src: url('/static/fonts/BebasNeue-webfont.eot?#iefix') format('embedded-opentype'), url('/static/fonts/BebasNeue-webfont.woff') format('woff'), url('/static/fonts/BebasNeue-webfont.ttf') format('truetype'), url('/static/fonts/BebasNeue-webfont.svg#BebasNeueRegular') format('svg'); font-weight: normal; font-style: normal; letter-spacing: -1px; } @font-face {font-family: 'FontAwesome';src: url('/static/Font-Awesome/font/fontawesome-webfont.eot');src: url('/static/Font-Awesome/font/fontawesome-webfont.eot?#iefix') format('embedded-opentype'), url('/static/Font-Awesome/font/fontawesome-webfont.woff') format('woff'), url('/static/Font-Awesome/font/fontawesome-webfont.ttf') format('truetype');font-weight: normal;font-style: normal;} Google+ Trending: Announced PS4 Games | Xbox One games   Login | Join Future Publishing A Future Site ? GamesRadar Xbox One Xbox 360 PS4 PS3 PC Wii U 3DS Mobile Games Features News Reviews Videos MMO Cheats & Guides More Feedback Submit News » Video Games» News» Boston transit map appears in The Last of Us without permission, creator says The Last of Us Available on: PS3 Summary Review Articles Walkthroughs & Guides Cheats Screenshots Videos Discussion Boston transit map appears in The Last of Us without permission, creator says Naughty Dog apologizes for featuring design without permission Words: Connor Sheridan 17 hours, 11 minutes ago 18 Comments Email Share / Save Share / Save this Article Del.icio.us Del.icio.us Reddit.com Reddit.com Facebook Facebook Slashdot.org Slashdot.org Google Bookmarks Google Bookmarks N4G N4G Stumbleupon.com Stumbleupon.com Email this Article To: From: Comment:

UPDATE: Naughty Dog and the designer have come to a mutual agreement, according to an update on his blog. 

"I’ve just spoken with Naughty Dog over the phone in a very constructive conversation. Can’t say more at the moment, but it seems as if matters will be resolved to everyone’s satisfaction shortly. I can say that they do acknowledge their error in using my map and were very apologetic for it. I likewise apologized for my initial vitriolic post. A lot of mutual respect for each other’s creative work."

The original story follows below.

Naughty Dog is known for its attention to detail. So when one fan noticed an accurate map of the Massachusetts Bay public transit system in The Last of Us and tweeted a picture, it seemed innocuous. But according to the map's creator, Naughty Dog's attention to detail was lacking in one important area: his permission.

"For a software developer--especially a big developer working on a blockbuster title like this--to casually appropriate someone else’s work and incorporate it into their game without any discussion with the owner of that work is completely unacceptable," designer Cameron Booth wrote on his blog.

Note that Booth's map differs from the official Massachusetts Bay Transportation Authority map--it's meant to present the same information in a streamlined, easier-to-read format. Booth actually refrained from submitting the map to an official MBTA contest because he would have lost all rights to it. Looks like he already lost those rights in The Last of Us' virtual world, unfortunately.

This isn't the first unlicensed likeness dispute to mar Naughty Dogs' latest title, though Ellen Page's resemblance to main character Ellie is much more open to interpretation.

Booth has since tweeted that he had a "very constructive phone conversation" with Naughty Dog and the issue will soon be resolved to everyone's satisfaction. We asked the Sony-owned developer about his concerns and will update this story with any response.

Related Platforms:

PS3

Topics:

Naughty Dog

18 comments View as: Newest first Oldest first

shawksta - 15 hours, 48 minutes ago

There's this and the issue with Ellen Page apparently not liking that Ellie looks exactly like her, lets hope both gets resolved, we don't need problems on a fantastic game Reply Report

BladedFalcon - 15 hours, 29 minutes ago

The Ellen Page is a Non-issue. She just made the comment but she's not doing anything about it. And heck, working with Sony on Beyond: Two Souls, they WON'T let her do anything and by now she probably has been scolded. The last thing Sony wants is to be infighting or bad blood between studios.'Sides, Ellie really doesn't don't look EXACTLY like Ellen Page, she might be an obvious inspiration, but in any legal court of law, Page wouldn't have any case whatsoever. So again, it's a non-issue. Reply Report

Bloodstorm - 13 hours, 39 minutes ago

Agreed. When I saw Ellie, sure, I thought she looked like Ellen Page too, but there is absolutely nothing anyone could do about it. She looks as much like Ellen Page as she doesn't, and has never been billed as being Ellen Page, so it's not like they stole her likeness. Reply Report

shawksta - 12 hours, 15 minutes ago

Frankly its too retarded to seem an issue, she's already leading Beyond 2 souls and voices Ellie, I really don't see a problem but hey personal preference Reply Report

BladedFalcon - 9 hours, 22 minutes ago

...She doesn't voice Ellie >_> Reply Report

Redeater - 6 hours, 8 minutes ago

I don't think the Ellen Page is an issue. Ashley Johnson provided the perfect amount of sarcasm, vulnerability and sympathy.Take Ellie's last scene in the game, insert Ellen Page's blank cynical stare and imagine the same heartbreaking dialogue delivered in her the same way she has voiced every character ever.....from Trailer Park Boys......to Hard Candy.....to Juno....While we are at it, let's put Nic Cage as Joel."NOT THE SPORES!!!!" Reply Report

shawksta - 3 hours, 57 minutes ago

My bad, the shenanigans about her back then made me think she was in both games Reply Report

shawksta - 3 hours, 56 minutes ago

Redeater you glorious bastard Reply Report

Redeater - 3 hours, 18 minutes ago

Every once in a while I get out a good one......when I'm not incoherently hammering out rage filled tangents. :) Reply Report

ZeeCaptain - 16 hours, 7 minutes ago

This is really stupid, the map creator should go shove it, hell he should be fucking happy, it's not like anyone in or out of Mass. really gave a fuck that he was the map's creator, or who he even is. It's like someone being proud because they wrote that little manual that comes with your toaster, that manual that you leave in the box and recycle, and then the manual showed up in a game and he just had to bitch about it. Reply Report

austinfloyd85 - 15 hours, 34 minutes ago

He probably put a lot of time into that, and a lot of thought into making it streamlined. And then it gets used without his permission and he doesn't get paid for it? Of course he would be mad. I would be pissed. Try to design something that's pleasing to the eye, easily readable, and informative and then tell me he was just bitching about it. You know nothing about the work that goes into that kind of stuff, so you should be the one to shove it. You're an idiot with no sense of what kind of work goes into these kind of things. Reply Report

yonderTheGreat - 9 hours, 53 minutes ago

And now we all know at least one GR commenter who isn't a professional creator of media. Reply Report

rodger-walker - 5 hours, 52 minutes ago

If I had made the map I would be proud to see it incorporated in a game, same with my music. If I happened to play the next installment of Zombies and hear a song I made as the musical easter egg; I would fangirl like no one has ever fangirled before. But I do see where he is coming from. Reply Report

ZeeCaptain - 1 hour, 17 minutes ago

I'm sure the people that make milk cartons are caught up in their work too, but this guy has no right to be pissed off, first it's unlikely he worked alone on the map for the mass. transit system, second, people use other media such as picture, maps, documents, without permission in games, and media. I'm sure that Picasso turns over in his grave every time a painting of his is used without the permission of whichever museum is in possession of it. The point is that this guy is nothing more than one of the assholes here that troll for attention, he saw a drawing he made last year used in a popular video game and wanted to take credit, it was obvious he wasn't interested in suing or getting compensation, or even real recognition, as his name is no more public than it really was before, sure now he will be remembered as "that guy who made a fuss over a map" and maybe that's all he wanted and now he is happy and can go back to making the 2014 mass. public transit map. Reply Report

MyCoolWhiteLies - 16 hours, 18 minutes ago

I love the Last of Us, but someone at Naughty Dog really shouldn't have done this. Reply Report

LoboMau - 16 hours, 30 minutes ago

$$$$$$$$$$$$$$$$$$$$$ Reply Report

BladedFalcon - 16 hours, 52 minutes ago

Oh boy... That's.. uncofmortable.Specially because well, Naughty Dog didn't really NEED to do that, or even do any accurate representation of the map or the city, pretty sure almost no one (except perhaps the most anal, nasal nitpicking jerks, and those should be ignored anyways.) would have cared because, well, it's a very non-vital part of the game. Reply Report

ParagonT - 17 hours, 2 minutes ago

Uh oh. Reply Report

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Friday, June 28, 2013

The Order: 1886 details from Ready At Dawn

The Order: 1886 briefly grabbed the spotlight at Sony's E3 press conference as a stylish steampunk thriller for PS4. Of course, by the end of the night everybody was gibbering about the console itself, so the PlayStation Blog caught up with developer Ready at Dawn to get under 1886's grimy surface streets.

First off, it's a linear, third-person action adventure with some kind of shooting. It takes place in an alternate London which is even more gaga about the Industrial Revolution than usual--as indicated by the airships on its horizon and the big, clanking guns on its heroes' backs. But its historical divergences will be more Assassin's Creed than Crimson Skies.

"Because this game is based in the real world, we wanted to feed off that and use some of the events, the people and the stuff that existed in that time to accentuate and bring our IP into a world that is believable," Ready at Dawn co-founder Ru Weerasuriya said.

Weerasuriya repeatedly referred to The Order as a "filmic experience," to the extent that it incorporates multiple camera lenses and grain effects.

"Games have a tendency sometimes to be too clean and crisp," he said. "We thrive in the dirt. We just love the fact that it feels dirty. It’s filmed in a very realistic way."

Ready At Dawn is best known for its PSP God of War titles Chains of Olympus and Ghost of Sparta. We'll see what it can do with a new world and a powerful home console.


View the original article here

Headset not included with Xbox One

Headset not included with Xbox One | GamesRadar @font-face { font-family: 'BebasNeueRegular'; src: url('/static/fonts/BebasNeue-webfont.eot'); src: url('/static/fonts/BebasNeue-webfont.eot?#iefix') format('embedded-opentype'), url('/static/fonts/BebasNeue-webfont.woff') format('woff'), url('/static/fonts/BebasNeue-webfont.ttf') format('truetype'), url('/static/fonts/BebasNeue-webfont.svg#BebasNeueRegular') format('svg'); font-weight: normal; font-style: normal; letter-spacing: -1px; } @font-face {font-family: 'FontAwesome';src: url('/static/Font-Awesome/font/fontawesome-webfont.eot');src: url('/static/Font-Awesome/font/fontawesome-webfont.eot?#iefix') format('embedded-opentype'), url('/static/Font-Awesome/font/fontawesome-webfont.woff') format('woff'), url('/static/Font-Awesome/font/fontawesome-webfont.ttf') format('truetype');font-weight: normal;font-style: normal;} Google+ Trending: Announced PS4 Games | Xbox One games   Login | Join Future Publishing A Future Site ? GamesRadar Xbox One Xbox 360 PS4 PS3 PC Wii U 3DS Mobile Games Features News Reviews Videos MMO Cheats & Guides More Feedback Submit News » Video Games» News» Headset not included with Xbox One Headset not included with Xbox One But Kinect is, so there's that Words: Connor Sheridan 16 hours, 3 minutes ago 28 Comments Email Share / Save Share / Save this Article Del.icio.us Del.icio.us Reddit.com Reddit.com Facebook Facebook Slashdot.org Slashdot.org Google Bookmarks Google Bookmarks N4G N4G Stumbleupon.com Stumbleupon.com Email this Article To: From: Comment:

Xbox One doesn't include a packed-in headset accessory, Microsoft has confirmed. The tech titan told Ars Technica that the next-gen consoles' official monaural headset, which plugs into an Xbox One controller much like its 360 predecessor, is sold separately.

For comparison's sake, PS4 comes bundled with a monaural earbud and in-line microphone. On the other hand, it doesn't come with the Kinect equivalent PlayStation Eye (sold separately for $60), while Xbox One packs in its camera-and-microphone device. Microsoft has stressed Kinect's ability to isolate voices from background noise and positioned it as a all-in-one solution for video and audio chatting.

If you'd prefer your whole living room doesn't hear the mind-boggling awfulness of Xbox Live voice chat, however, you're welcome to buy your own basic headset or (likely pricier) officially sanctioned third-party model.

The official Xbox 360 headset costs $20 if it doesn't come in your preferred bundle, so we'd expect its successor to retail around there.

Related Platforms:

Xbox One

28 comments View as: Newest first Oldest first

mothbanquet - 2 hours, 39 minutes ago

Bah, Xbox grumble grumble MS moan moan, etc. Reply Report

MadMan - 9 hours, 34 minutes ago

HOLY SHIT!!!! This might bring an end to the slews of random preteen shit heads talking about my mom!!! At least temporarily. Reply Report

theguyinthecloset - 11 hours, 50 minutes ago

in any case people online are anoying so I mute them and I talk with my friends (Xbox live party or Team Speak) while I play. Reply Report

theguyinthecloset - 11 hours, 53 minutes ago

Does it use the same plug as the 360 one? Because if so it would make sense to not bundle it together because more than 50% of the buyers will already have the 360 one. Reply Report

LoboMau - 11 hours, 22 minutes ago

No, it does not, Reply Report

raz00157 - 10 hours, 59 minutes ago

There is no accessory from the 360 that will work with the One Reply Report

shawksta - 12 hours, 24 minutes ago

Don't careI love my turtle Beach Headset and im using it for everything, doesn't have to be Voice chat Reply Report

raz00157 - 12 hours, 27 minutes ago

Another nail in the coffin. Unfucking believable. I will stick with my 360 until they fuck that up to. Reply Report

antiAntag0nist - 12 hours, 40 minutes ago

Meh, doesn't bother me much. MS hasn't included a headset in the box with a new console for a while now. I also don't talk much during online games anyway. Reply Report

Tjwoods18 - 12 hours, 43 minutes ago

It begs the crap out of me that both Sony and Microsoft are taking a step backwards when it comes to headsets. This is 2013, and you mean to tell me that people are suppose to fit that cramped little Xbox one headset around their heads? For the big headed people in the world, that hurts/ leaves an imprint when left on for extended periods. Reply Report

GamesradarsCamelToe - 13 hours, 45 minutes ago

--remember when Xbox quit giving a component cable with the 360 elite?(AVI only)-- as has become the xbox standard--straight classy Reply Report

LoboMau - 14 hours, 29 minutes ago

I don't get what's the problem. It really seems that people complain about everything even about peripherals that have been rendered near useless.Kinect has a built in microphone. As for the speakers, one can always connect the headphones directly to the tv ,or indirectly via adapter. There you go problem solved . The other way is to mute those who are making noise (something one already does even with a headset). Reply Report

Sliet - 14 hours, 48 minutes ago

...heh..hehehe....hehehuehahahahaha...hahahahahahaha....haha....hahahaha...(Please enjoy my most concise, constructive post at Games Radar) Reply Report

Redeater - 14 hours, 49 minutes ago

Glad I'm going the PS4 route this time. The ridiculous amount of douchebags playing music or having movies on during lobby/games was ridiculous. Now that Kinect is mandatory I imagine this problem to be ten fold worse. MS can talk all they want about Kinect isolating noises. I don't buy it. I have been on the other end of a chat with a person using the first connect and it was bad. MS fed us so much bullshit about the first one I'm not willing to give them another chance. Reply Report

Tjwoods18 - 12 hours, 46 minutes ago

In a MGO lobby on PS3, idiots kept on playing Michael Jackson songs. Thank god, it allowed to individually mute certain people. Reply Report

BladedFalcon - 14 hours, 51 minutes ago

Hm, well that's a shame. Also, honestly? I'd rather get the headset with the system than the Kinect or the Playstation camera, even if that's more expensive. If nothing else, I know I'll want to use the headset at least once in a while. Reply Report

GamesradarsCamelToe - 13 hours, 48 minutes ago

--now that's just illogical PS fanboy nonsense--and you know it Reply Report

Tjwoods18 - 12 hours, 48 minutes ago

He has a point though. Any gamer will use a handset more than Kinect or Playstation Camera. It is more valuable than any camera to me. Reply Report

GamesradarsCamelToe - 12 hours, 46 minutes ago

--Headset costs like 20$ tops Reply Report

Tjwoods18 - 11 hours, 32 minutes ago

But you are not realizing that almost every person on a console/PC will use a headset. The same cannot be said for the Kinect, for example, or the Playstation eye. Forcing the Kinect/eye on people will only force it to collect dust. Monetary value in this case simply does not matter. Give me a $20 headset for free and ill use it every time I boot up that system. Give me a $100 camera (or whatever it really cost) and I will use it less. Reply Report

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